Creator is a virtual reality experience that transforms you into a world builder. Using the HTC Vive in tandem with the Leap Motion, participants can “see” their hands and fingers in VR. Using hand gestures and interactive assets, you can drop trees and foxes onto your very own planet and watch … Read More
Twitter Voodoo is a realtime visualization of public sentiment about 50 world-famous icons based on a sampling of 50 random tweets/second. It was a collaboration between me and Harry Seo for DESMA 161: Network Media.
Decoding the Visualization
Every time someone says something positive about one of our voodoo people, the heart scales … Read More
Zombie Survival Game is an extension of the project: The School of Athens in VR, so you’ll recognize the environment from that project. It is a fully functional VR zombie spawner game that has an infinite number of levels with zombies that try to kill you, so the … Read More
This project was created for DESMA 24: Motion. It was my first real animation project, but I was quite pleased with the results considering the extreme limitations. We were only allowed to use 2 shapes, a line or rectangle and a circle.
Initially, these constraints stumped me. How was I going … Read More
Half the World Away was a 270 degree projection shown at Connections, an art show for DMA students. The project served as a collective group immersion experience taking the audience on a tour of scale, starting from the outer reaches of a fictional universe that contains earth and going all the way down to … Read More
MyGrandpaIsJimYih.com is a website intended to archive and document my grandfather’s beautiful life.
Ever since I was born, my grandpa has been one of my best friends. The nonchalant 60 year age difference means that we are almost at diametric points of our lives, which somehow gives us a combined wisdom and youthful … Read More
UCLA Virtual Tour Guide is a web-based mobile app that I created to help prospective college students better remember all of the different college visits they go on, allowing them to make a more informed college decision.
The School of Athens in VR was a project I did for DESMA 156: 3d modeling and motion. We were supposed to draw inspiration from a famous 2d painting and recreate and expand on a 3d representation of that space in VR.
I chose Raphael’s School of Athens because whenever I looked at … Read More